Sony Media Software
Release Notes
 
Vegas® 6.0
October 2005
 
Contents
This document contains information on the following topics:
Applicable to boxed products only. If you've purchased a downloadable product, an Adobe Acrobat (PDF) version of the product documentation is available from our Web site.
 
1.0 Welcome
Thank you for purchasing Sony Media Software Vegas 6.0 software. This document contains information about installing and using Vegas software on your computer.
 
2.0 What’s New

Notable Fixes/Changes in Version 6.0c

  • You can now import video from a finalized Sony DVD Handycam® camcorder disc. From the File menu, choose Import, and then choose DVD Camcorder Disc. Standard and VR-mode discs are supported. Please see Known Issues for additional information.
  • You can now export AVC (also called H.264 or MPEG-4 AVC) video to a USB-connected PSP™ (PlayStation®Portable). From the Tools menu, choose Export to PSP™ (PlayStation®Portable).

    NOTE: PSP firmware version 2.0 is required to use this feature. To check your firmware version, choose Settings > System Settings > System Information. For the latest firmware, go to http://us.playstation.com (in the United States) or http://www.playstation.com (outside the United States).

    QuickTime 7 is required to preview AVC video on your computer.
  • A full-resolution MXF reader for XDCAM has been added to allow you to use MXF files on the Vegas timeline.
  • Changes have been made to improve importing speed and memory handling when working with AAF files.
  • Track-based audio gain and panning are preserved (keyframes are not supported) when saving or importing AAF files. When exchanging AAF files with another application, refer to its documentation to determine whether audio gain and panning changes are supported.
  • A bug that affected rendering and reading of large AIF files has been fixed: 16-bit, 44.1 kHz stereo AIF renders are now limited to approximately 03:22:53 of audio (536,870,909 samples); 24 bit, 96 kHz stereo renders are now limited to approximately 01:02:08 of audio (357,913,940 samples); the largest file that can be rendered as AIF is approximately 2GB in size. Vegas 6.0c will continue to load files created with previous releases that exceed these limits, though other applications may fail to load them.
  • A bug has been fixed that caused some AVI and MPEG files to be improperly identified as AAF files.
  • A bug has been fixed that caused some AAF files to be improperly identified as MP3 files.
  • A bug has been fixed that could cause the Media Manager to crash when performing some editing operations if the Save media-usage relationships in active media library check box on the General page of the Preferences dialog was selected.
  • A bug has been fixed that could prevent snapping to the ends of media when trimming event.
  • The Ctrl+K caption-placement keyboard shortcut in the Edit Details window has been fixed.
  • A bug has been fixed that caused still-image sequences to be replaced with a single still image when replacing media.
  • A video rendering issue that occurred when using many high-resolution still images of different sizes has been fixed.
  • The CineForm CFHD codec has been updated for rendering HD intermediate files.
  • An issue that prevented certain media video properties from switching when relinking to offline media has been fixed.
  • A "Reverse" icon has been added to identify reversed events.
  • Multimedia keys now pass-through to Windows if they are not assigned in the Vegas Keyboard Preferences tab.
  • Issues with regional decimal separator characters in the Audio Event Properties dialog Time stretch / Pitch shift section have been fixed.

Notable Fixes/Changes in Version 6.0b

General
  • A bug has been fixed that could cause a crash after undoing a marker move if the marker had a long label.
  • A bug has been fixed that caused regions to appear as markers or at the wrong time when pasted into the Edit Details window.
  • The installation of some Adobe applications may result in users of some Sony Media Software applications to display the following message on app startup: "This application has failed to start because PRM.dll was not found. Re-installing the application may fix this problem." If you see this message when launching any Sony Media Software application, you can simply click OK and proceed. Vegas 6.0b includes a workaround to prevent this message at startup.
  • A bug has been fixed that caused the the Quantize to Frames setting to be bypassed when dragging and holding the Shift key.
  • A bug has been fixed that caused uninstallation of Vegas 6.0 to remove track effect and Wave Hammer plug-ins from existing Vegas 5.0 installations.
  • A bug has been fixed that could cause Vegas to crash if you deleted tracks while audio peak files for nested projects were being created.
  • The following settings have been moved from Preferences > General to the View menu, and keyboard shortcuts have been added for easy access:
    • Show/Hide Event Media Markers: Ctrl+Shift+K
    • Show/Hide Active Take Information: Ctrl+Shift+I
    • Show/Hide Waveforms and Frames: Ctrl+Shift+W
    • Show/Hide Video Event Buttons: Ctrl+Shift+C
    • Show/Hide Event Fade Lengths: Ctrl+Shift+T
    • Show/Hide Event Edge Edit Frames: Ctrl+Shift+O
Video
  • A bug has been fixed that could cause projects with 3D tracks to appear to hang during rendering.
  • A bug has been fixed that could prevent you from canceling a render.
  • A bug has been fixed that prevented track Shadow and Glow keyframes from loading properly from saved projects.
  • A bug that reversed the direction of the Zoom transition has been fixed.
  • A bug that caused Sharpen filter operations to be reversed has been fixed.
  • A bug that prevented animation of the Film Effects plug-in has been fixed.
  • A change has been made to nested projects to improve performance. Nested projects now inherit the Video Preview Quality setting from the parent project.
  • A bug has been fixed in the Cookie Cutter and Iris transitions that prevented guides from being displayed on the sliders.
  • A bug has been fixed that caused video event opacity to incorrectly affect opacity during a transition.
  • A bug has been fixed that prevented dynamic RAM previewing from working if the Sync Cursor button was selected in the Event Pan/Crop dialog.
  • Memory performance has been improved when using a large number of clips on the timeline that are encoded with the CineForm HD codec.
Audio
  • The Resample quality control on the Audio tab of the Project Properties has been renamed Resample and stretch quality because the setting also determines the quality of processing when time stretching audio.
  • A bug has been fixed that caused the Preserve pitch when stretching audio events preferences to be ignored when deselected.
  • A bug has been fixed that could cause unexpectedly loud output or popping from the LFE channel in a 5.1 surround project when Good or Best was selected from the Low-pass filter quality drop-down list on the Audio tab of the Project Properties dialog.
  • A bug has been fixed that could prevent the Low-pass filter quality setting from being saved and restored.
  • A bug has been fixed that could cause playback glitches when changing a track between Surround Pan and LFE mode.
  • A bug has been fixed that could cause file names to be truncated after recording if periods were added to the file name.
  • A bug has been fixed that prevented the Simple Delay plug-in from producing tails at the end of the audio stream.
  • A bug has been fixed that could cause glitches at the ends of the loop region during looped playback of 5.1 surround projects.
  • A bug has been fixed that could cause problems when rendering projects that contain UAD plug-ins.
  • Various fixes have been made to the Audio Plug-In window.
  • The record time remaining display now shows the time remaining for all armed tracks.
Capture / Print to Tape
  • A pre-capture dialog has been added to allow you to choose whether you want to capture DV using an external video capture application or SDI/HDV clips using the internal Vegas video capture application. If you always capture from the same device, you can choose to always use the selected method (you can change the method later on the Video tab of the Preferences dialog).
  • ADS Pyro A/V Link support has been improved.
  • A bug has been fixed that could cause a crash while capturing DV clips when the Media Manager was turned off.
  • A fix has been made to prevent erroneous Copy Inhibit errors on DV cameras.
  • Print-to-DV-tape operations from the timeline are now more reliable when prerendering is required.
  • The Print Video to HDV Tape dialog now displays elapsed time and estimated time remaining.
  • A/V sync has been improved when capturing from HDV tapes with discontinuities.
  • Audio preview performance during HDV capture has been improved for slower systems.
  • A bug has been fixed in the new video capture application that prevented the Length box from being updated when the Timecode in or Timecode out boxes were edited when capturing from a DeckLink device.
  • Buttons have been added to the Length, Timecode in, and Timecode out boxes in the new video capture application so you can specify which value will be calculated automatically while capturing from a DeckLink device.
  • Timecode accuracy has been improved when capturing from and printing video to DeckLink devices with support for Decklink.dll v4.8 and v4.9.
  • A bug has been fixed in the Contour ShuttlePro .pref file for external video capture.
Media Manager
  • A bug has been fixed that could prevent MSDE from shutting down while Sony applications that support the Media Manager are running.
  • The Media Manager now includes .veg files when scanning for media.
  • A bug has been fixed that prevented clips from being added to the Media Manager when multiple clips were batch captured.
  • A bug has been fixed that prevented files from previewing when the Save media-usage relationships in active media library check box was selected.
Scripting

Notable Fixes/Changes in Version 6.0a

  • You can now print to HDV tape by choosing Print Video to HDV Tape from the Tools menu. This new wizard supports all currently shipping HDV cameras and deck types.
  • Double-clicking a .veg file now opens the Vegas project instead of nesting the .veg within the current project. If you want to nest a .veg, you can drag it from the Explorer window or choose File > Import > Media and browse to the .veg you want to nest.
  • A bug has been fixed that prevented events that are contained completely within other events from being exported when exporting your project as an AAF file.
  • Scripts that have been compiled as .DLL files can now be added to the Scripting menu.
  • If you create a shortcut to a script in the Script Menu folder, you can use the shortcut to call the script and pass an argument to the script. By creating multiple shortcuts with different arguments, you can use the same script for several functions, and each shortcut will appear in the Scripting menu as a separate item.
  • The Resample quality setting on the Audio tab of the Project Properties dialog determines the quality of processing when time-stretching audio events.
  • When you nest Vegas projects, a warning is now displayed if media files or plug-ins from the nested project are not available on your computer.
  • A new setting has been added to the General tab of the Preferences dialog. Select the AAF Export - Use frame unit for audio check box if you want to use frame units for audio tracks when you export your project as an AAF file. When the check box is cleared, audio will be exported as sample units. Selecting the check box will improve compatibility with other applications for project interchange: some applications will not import your project correctly when frame units are used for video and sample units are used for audio. Clear the check box only if your project contains audio only or if you know the application that will import your AAF file supports frame units for video and sample units for audio.
  • If you installed a boxed version of the initial Vegas 6.0 release, the DV video capture tool would time out and become unusable. This has been fixed in version 6.0a.
  • Numerous stability and performance enhancements have been implemented for DeckLink capture, batch capture, timecode-based capture, and print to tape.

What's New in Version 6.0

Video
  • A/V synchronization detection and repair
  • Full-screen preview to a secondary Windows display (including DVI monitors)
  • Ability to save keyframe presets in the Track Motion and 3D Track Motion dialogs
Audio
  • Option to ignore fact chunk when opening compressed WAV files
  • VST effect support
  • Playhead timeline scrubbing
  • Broadcast Wave Format (BWF) import
Workflow
  • Support for nested Vegas projects
  • Ability to save a project path in a rendered file and edit a rendered file's source project
  • Media Manager window
  • AAF import and export
  • Multithreaded rendering
  • Ability to display fade lengths between selected and nonselected events
  • Regions and markers that occur at the end of rendered file are now adjusted so they occur on the last audio sample of the rendered file. If you're rendering the loop region only, any region that extends beyond the loop region is adjust so the region end occurs on the last audio sample. This adjustment prevents warning messages when the rendered files are opened in Sound Forge software.
Hardware
  • Support for capturing and printing to tape via Blackmagic Design DeckLink™ cards
  • Support for capturing from HDV cameras
3.0 Known Issues
  • If you have a USB SmartMedia reader device installed on your PC, you may experience problems when you attempt to access your CD drive from Vegas software for extracting audio or burning CDs. This is due to an error in the SmartMedia reader driver. Using the Unplug or Eject Hardware Wizard to remove the reader should allow Vegas software to function normally.
  • In order to use full-screen video preview on a secondary monitor, the Extend my Windows desktop onto this monitor check box must be selected on the Settings tab or the Display Properties dialog (Start > Settings > Control Panel > Display)
  • If your display adapter does not support 3D acceleration, you will not be able to use full-screen video preview on a secondary video monitor.
  • If you experience video problems when using full-screen video preview on a secondary video monitor, update your display adapter to use the latest drivers from the manufacturer.
  • 24-bit Windows Media Audio files will always be read as 16-bit files in Windows 2000 (multichannel files are read as 16-bit stereo). This is a limitation of the operating system. You can render 24-bit WMA files, but if you want to read these files as 24-bit audio, copy them to a Windows XP machine.
  • If you export a Vegas project that contains video crossfades as an AAF file and import the AAF into Adobe Premiere 1.5, an error will be displayed. This is due to a limitation of the AAF plug-in that was included with Premiere 1.5. Please check with Adobe for an update.
  • If you import an Adobe Premiere 1.5 AAF into a Vegas project, audio transitions will not be preserved. This is due to a limitation of the AAF plug-in that was included with Premiere 1.5. Please check with Adobe for an update.
  • If you import an Adobe Premiere 1.5 AAF into a Vegas project, Clip Speed/Duration settings from the Premiere project will not be correctly associated with the Playback rate control in the Vegas Event Properties dialog. This is due to a limitation of the AAF plug-in that was included with Premiere 1.5. Please check with Adobe for an update.
  • HDV capture requires that you have a registered version of the Sony MPEG-2 plug-in on your system.
  • If you want to use the Media Manager with ACID 5.0 and Vegas 6.0 software, please install the ACID 5.0a update.
  • You can use native HDV MPEG-2 transport streams on the Vegas timeline, but playback performance will be poor on most systems. We recommend you convert the native HDV footage—or selected portions of it—to an HDV intermediate format for timeline editing. You can add your native HDV files on the timeline, create regions for selected scenes, and then choose Tools > Scripting > Batch Render. In the Batch Render dialog, choose a target folder, the intermediate file type(s) you wish to use, and select the Render Regions radio button to create multiple intermediate files. For more information about working with HDV, please refer to the online help.
  • If you are printing a rendered file to HDV tape, the file must precisely conform to the target HDV device and file type requirements, or the print-to-tape operation will fail. Rendering using the provided HDV MPEG-2 render templates—unmodified in any way—is required to successfully print to HDV tape.
  • The Sony Handycam USB driver that is included with DVD-based camcorders can prevent Vegas from recognizing a USB-connected camera. If you use the Add/Remove Programs Control Panel to uninstall the "Sony DVD Handycam USB driver" component, Vegas will be able connect to the camera and import video using Import > DVD Camcorder Disc.
  • 5.1-channel audio will be downmixed to stereo when importing video from a DVD camcorder disc.
 
4.0 System Requirements
The following lists the minimum system requirements for using Sony Media Software Vegas software:
  • Microsoft® Windows® 2000, XP Home, or XP Professional (Windows XP SP2 required for HDV)
  • 800 MHz processor (2.8 GHz recommended for HDV)
  • 200 MB hard-disk space for program installation
  • 600 MB hard-disk space for optional Sony Sound Series Loops & Samples reference library installation
  • 256 MB RAM (512 MB RAM recommended for HDV)
  • OHCI-compatible i.LINK® connector*/IEEE-1394DV card (for DV capture and print-to-tape)
  • Windows-compatible sound card
  • CD-ROM drive (for installation from a CD only)
  • Supported CD-Recordable drive (for CD burning only)
  • Microsoft DirectX® 9 or later (included on CD-ROM)
  • Microsoft .NET Framework 1.1 SP1
  • Internet Explorer 5.1 or later (included on CD-ROM)

    Please note: Some features may require product registration.

    *i.LINK is a registered trademark of Sony Electronics, used only to designate that a product contains an IEEE 1394 connector. All products with an IEEE 1394 connector may not communicate with each other.
5.0 Installation
The install utility creates any necessary folders and copies all files required by Vegas software to your computer.
 
Installing from CD
  1. Place the Vegas CD-ROM in the drive. The setup screen is displayed (if CD-ROM AutoPlay is enabled).
    If you have disabled the CD-ROM AutoPlay feature, click the Start button and choose Run. Type D:\setup.exe, where D is the drive letter of your CD-ROM drive, and follow the on-screen prompts to complete the installation.
  2. Click Install, and then follow the on-screen prompts to install the appropriate version of Vegas for your computer.
Installing from the Web
  1. Download the install utility from our Web site.
  2. Double-click the file, and then follow the on-screen prompts to install the appropriate version of Vegas for your computer. 
6.0 Vegas User Manual
Included on the Vegas CD is a complete Vegas User Manual in Adobe Acrobat (PDF) format. The Acrobat format allows easy printing of the text, should you need a hard copy. The manual is located in the Manual folder on the CD.
 
Installing Adobe Reader
In order to view the manual, you will need to install the Adobe Reader. It has been included on the CD in the \Extras\Adobe Reader 6.0 folder for your convenience. To install Acrobat Reader, follow these steps:
  1. Place the Vegas CD in the drive. AutoPlay launches an installation menu.
    If you have disabled the CD-ROM AutoPlay feature, click the Start button and choose Run. Type D:\Extras\Adobe Reader 6.0\English\AdbeRdr60_enu_full.exe, where D is the drive letter of your CD-ROM drive, and follow the on-screen prompts to complete the installation.
  2. Choose Browse CD, and then browse to the D:\Extras\Adobe Reader 6.0\English\ folder.
  3. Double-click the AdbeRdr60_enu_full.exe icon and follow the on-screen prompts to complete the installation.
7.0 Demos
If you would like information or demos of other products from Sony Media Software, please visit our Web site. You will always find the latest technical information, demos, and product announcements from Sony Media Software there.
 
Commercial distribution of the Sony Media Software demos requires written permission from Sony Media Software.
 
8.0 Contacting Sony Media Software
Sony Media Software can be contacted in the following ways:
 
Mailing Address:
Sony Media Software
1617 Sherman Ave.
Madison, Wisconsin 53704
USA
 
Customer Service/Sales:
For a detailed list of Customer Service options, we encourage you to visit http://mediasoftware.sonypictures.com/support/custserv.asp.
 
Telephone support during normal office hours:
  • 1-800-577-6642 (toll-free) in US, Canada, and Virgin Islands.
  • +608-204-7703 for all other countries.
  • Fax: 1-608-250-1745.
Technical Support
 
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